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>空リス 2001/01/28 (日) 21:25:56 ◆ ▼ ◇ [mirai]> > Rendering Platform NVIDIA GeForce2 MX PCI
> > Resolution 1024*768
> > Color Depth 16-bit Color
> > Frame Buffer Triple buffering
> > Refresh Rate VSync Off
> > CPU Optimization D3D Hardware T&L
> > 3DMark Result 1249.95 3D marks
> > CPU Speed 64.01 CPU 3D marks
> > Processor Type Intel Celeron A
> > Processor Speed 466 MHz
> > L1 Cache size 32KB
> > L2 Cache size 128KB
> > Physical Memory 320MB
> (;´Д`)まだやってたの
それ漏れじゃないヽ(´ー`)ノ
参考:2001/01/28(日)21時19分05秒
>空リス 2001/01/28 (日) 21:21:40 ◆ ▼ ◇ [mirai]> > CPU Optimization D3D Hardware T&L
> > 3DMark Result 1249.95 3D marks
> > CPU Speed 64.01 CPU 3D marks
> > Processor Type Intel Celeron A
> > Processor Speed 466 MHz
> > L1 Cache size 32KB
> > L2 Cache size 128KB
> > Physical Memory 320MB
> (;´Д`)まだやってたの
おまえウゼェ。
消えろ。
参考:2001/01/28(日)21時19分05秒
> 投稿者:空リス 2001/01/28 (日) 21:19:05 ◆ ▼ ◇ [mirai]> Rendering Platform NVIDIA GeForce2 MX PCI
> Resolution 1024*768
> Color Depth 16-bit Color
> Frame Buffer Triple buffering
> Refresh Rate VSync Off
> CPU Optimization D3D Hardware T&L
> 3DMark Result 1249.95 3D marks
> CPU Speed 64.01 CPU 3D marks
> Processor Type Intel Celeron A
> Processor Speed 466 MHz
> L1 Cache size 32KB
> L2 Cache size 128KB
> Physical Memory 320MB
(;´Д`)まだやってたの
参考:2001/01/28(日)21時18分10秒
2001/01/28 (日) 21:18:10 ◆ ▼ ◇ [mirai]Rendering Platform NVIDIA GeForce2 MX PCI
Resolution 1024*768
Color Depth 16-bit Color
Frame Buffer Triple buffering
Refresh Rate VSync Off
CPU Optimization D3D Hardware T&L
3DMark Result 1249.95 3D marks
CPU Speed 64.01 CPU 3D marks
Processor Type Intel Celeron A
Processor Speed 466 MHz
L1 Cache size 32KB
L2 Cache size 128KB
Physical Memory 320MB
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